You guys will have to forgive me for constantly going off topic here, but this is something that really hits a nerve in me.
Jeremy Douglas wrote:
Having grown up with video games I have to agree. Video games generally require very little actual cognition or complex thought process. Usually how you get 'good' is by mindless repetition. In a racing or shooter type game you aren't learning a real life skill but rather conforming to the physics of the game. Even in the more complex games like role playing games they require more time investment than skill. They actually require less skill and what knowledge of the game is needed is gained through the hours invested, no great intelligence is required. So yes it may require hours to get good at a video game but it doesn't take much effort.
Out of curiosity, how does this differ from most skills you learn in life? Playing an instrument, for instance, requires little more than the ability to recognize the notation and play what is put down. Sight reading is essentially training your body to automatically respond to what you see on the sheet music, no different from Guitar Hero or any other game. Racing real cars is no different from racing a virtual car except you're just conforming to the physics of the real world as opposed to the physics in the game. I think you really overestimate how much actual intelligence goes into some of the things we often consider "more worthy" life pursuits.
Being a once semi-pro gamer who has taken out time to spend 12-hours a day perfecting my timing, in-game strategies, and studying all the mechanics of the game (yes, we're talking doing math and analyzing efficiency), perhaps I'm a bit biased. But to be honest, I find a single competitive multiplayer game infinitely more thought provoking than playing any piece of music I regularly play. The reason for this is simple. In a multiplayer game, you're dealing with another human being and the variables are constantly changing. What's written on that sheet of music in front of you doesn't change. So which REALLY requires more thought? An argument could be made for musicians that do a lot of improvisation and I can greatly respect that because it does require thought, but the fact is that most music in this world isn't improvised. Being a musician more often than not means being able to play what someone else has written.
Jeremy Douglas wrote:
If there are any games that require complex thought or skill I haven't played them.
Believe me when I say that there are a LOT and if you've played any number of games, I'm surprised you haven't encountered them.
Jeremy Douglas wrote:
Btw, Guitar Hero is one of the worst; the extent of the game is basically that you have to push whichever of the five buttons that pops up on the screen.
Once again, this is bad as opposed to pushing the right key on the piano that corresponds to the next note in the song written on the sheet of paper in front of you?
If you really think about it, video games aren't so far apart from things we do everyday in life. Yes, you can say that a FPS game is largely about reflexes and trained precision, but that's looking at the game in a very shallow way. You could equally argue that a real life battle is all about reflexes and trained precision, but does that mean fighting in Iraq requires little thought? Of course not. There is a strategy behind all of the point-and-shoot fighting and those reflexes and precision are required to execute that strategy. The same applies to a game of basketball, for instance. While personal ability plays a great part, I think it'd be foolish to argue that there's no thought in the game. There are plays and those plays have to be thoughtfully designed around the abilities and attributes of your players.
Of course there are always people who play video games completely based on these reflexes with no thought whatsoever, but you'll never see them in any high position in the gaming community because they can't compete with the other players that ARE thinking. These gamers are pretty much the guys playing a casual game of basketball in the park as opposed to people that play on a somewhat organized level. By using these gamers to describe the level of thought and skill required in gaming, what you're essentially doing is taking a look at the guy that plays "Stairway to Heaven" on every guitar in the store and saying that's the extent of thought and skill that goes into music... Or perhaps you yourself are the guy that sits there playing "Stairway to Heaven" mindlessly over and over again and believes that's all music is limited to.
Playing games may not be the most important pursuit in one's life and I most certainly will not argue that it is important at all, but neither is music. They're both forms of entertainment and both are easy on the elementary level and incredibly difficult on the professional level... Think before you criticize.

Maybe it's just a generational thing (no idea how old you guys are), but gaming today is no joke. Go try to get on a professional gaming circuit or even play EVE ONLINE (online RPG) and try to be competetive for 6 months and tell me how easy it is and how little thinking or skill are required... I'll be smiling in the background while you're spending hours to make spreadsheets for just about everything in EVE. If you think just because it's an RPG it's all about allocating time, you'd be in for quite the rude awakening I guarantee.
Seriously..
![Mad [headinwall]](./images/smilies/headbangwalluf8.gif)